Arzola's
Projects
- Prisonado
- PEG
- KNIGHTS
About
Dev.Blog
Arzola's
F.A.Q
Contact
Support
Socially Awkward
Prisonado
PEG
KNIGHTS
Dev.Blog
Search Every Post
Filters
GDCR - Juice It Or Lose It
Apr 06, 2018
Software Suggestion - Hootsuite
Apr 05, 2018
Unity Tip - Built-In Primitive Sprites
Apr 04, 2018
Unity Tool - Ranged Float
Apr 03, 2018
Programmer Tip - Move Code Lines And Whole Segments
Apr 02, 2018
Unity Tool - Play Mode Edit Reminder
Feb 08, 2018
Programmer Tip - Optional Parameters
Feb 07, 2018
Unity Tip - Edit Collision Matrix
Feb 06, 2018
Programmer Tip - Multiline Editing
Feb 05, 2018
Software Suggestion - RIOT
Feb 01, 2018
Unity Tip - Documentation URL
Jan 30, 2018
Programmer Tip - Easy Documentation With "//"
Jan 29, 2018
Unity Tip - HelpURL
Jan 25, 2018
Software Suggestion - Online Converter
Jan 24, 2018
Unity Tool - Inspector Pong
Jan 23, 2018
Unity Tool - Enum Label
Jan 19, 2018
Programmer Tip - Params Keyword
Jan 17, 2018
Unity Tool - Common Folder Quick Open
Jan 16, 2018
KNIGHTS On Sale Until the 29nd~ (Winter Sales 2017 pt.2-2)
Jan 15, 2018
Unity Tool - Read-Only Attribute
Jan 11, 2018
Software Suggestion - GIFCam
Jan 10, 2018
Unity Tip - Use StringBuilder Instead Of +=
Jan 09, 2018
PEG On Sale Until the 22nd~ (Winter Sales 2017 pt.2)
Jan 08, 2018
Unity Tool - Group Utility
Jan 04, 2018
Steam Winter Sales Ending Soon!
Jan 03, 2018
Unity Tip - Move Components Between GameObjects
Jan 02, 2018
Programmer Tip - Visual Studio Power Mode
Jan 01, 2018
GDCR – Solving The Time Travel Paradox
Dec 29, 2017
Unity Tool - Animator Parameter
Dec 28, 2017
Minimalist Puzzle Developers Bundle
Dec 27, 2017
Unity Tool - Sticky Notes
Dec 26, 2017
Merry Christmas Sales Just For You ;)
Dec 25, 2017
Unity Tool - Scriptable Objects Factory
Dec 05, 2017
GDCR - Experimental Gameplay Workshop 2017
Dec 01, 2017
PEG (Android) Free Until Saturday!
Nov 17, 2017
KNIGHTS (Android) Free For A Limited Time!
Nov 11, 2017
PEG Is Now Available On Google Play!
Nov 09, 2017
Last Hours of PEG's Launch Discount~
Oct 15, 2017
PEG Is Live On Steam!
Oct 09, 2017
PEG's Trading Cards & Goodies
Oct 07, 2017
Looking Beta Testers for PEG!
Oct 02, 2017
View The PEG Trailer~
Sep 19, 2017
PEG Is Hitting Steam!
Sep 18, 2017
Made PEG Achievements
Aug 30, 2017
PEG - One Week From Done
Aug 12, 2017
Options Menu
Jul 31, 2017
New Logo & Splash Screen
Jul 21, 2017
Unity Audio Mixer Settings
Jul 16, 2017
What I’ve Been Working On: Quest System Pt. 2
Jul 10, 2017
What I've Been Working On: Quest System
Jul 06, 2017
Minimal #6 - F.L.U.D.D. And Shine Sprite
Jul 03, 2017
Made A Variable Visualizer & Editor
Jun 19, 2017
I'm Back
Jun 15, 2017
PEG Demo - Out Now! (For Android)
Apr 19, 2017
F.A.Q. - Steam Greenlight (Pt. 2)
Apr 10, 2017
Unity Tip - Make Scriptable Objects Have A Custom Icon
Apr 02, 2017
Made A Little Non-Functional Demo Of My Game
Mar 14, 2017
F.A.Q. - Steam Greenlight
Feb 28, 2017
I Think I Can Now Make Fonts
Feb 25, 2017
Minimal #5 - Beam Upgrades
Feb 24, 2017
Minimal #4 - Enemy Abilities
Feb 22, 2017
Minimal #3 - Oathkeeper and Oblivion
Feb 21, 2017
Minimal #2 – Poltergust 3000
Feb 20, 2017
Minimal #1 - Star Spirits
Feb 19, 2017
So, I Made A Thingy
Feb 05, 2017
Unity Tool - Inspector Methods
Jan 19, 2017
Drawing #4 – Lillie
Jan 07, 2017
Drawing #3 - Fanart: Magilou
Dec 27, 2016
KNIGHTS Now Available on the Play Store~
Dec 20, 2016
KNIGHTS's Google Play Integration Is Finished (I Think...)
Dec 17, 2016
KNIGHTS's Android Port Is Finished~
Dec 14, 2016
I Suppose Some Days Are Like This
Dec 10, 2016
KNIGHTS Port To Android In Progress
Dec 08, 2016
I'm Not Dead
Dec 05, 2016
Drawing #2 - Fanart: Illyasviel (Saber Ver.)
Oct 17, 2016
Drawing #1 - Herbalist White
Oct 16, 2016
KNIGHTS 50% Sale - 10/10/2016
Oct 10, 2016
Friendly Reminder, the GDWC Deadline Is Soon
Sep 25, 2016
New Steam Review System, It's Nice
Sep 12, 2016
KNIGHTS Has Reached Over 100 Steam Reviews!
Aug 21, 2016
New Project: PEG
Jul 01, 2016
New Showcase: Arzola's Logo Evolution
Jun 29, 2016
Summer Sale 2016!
Jun 27, 2016
Public Invitation - GDWC 2016
Jun 16, 2016
Let's Play - KNIGHTS
Jun 14, 2016
KNIGHTS - Addendum
Jun 05, 2016
KNIGHTS Review - Arwick's Turbo Review
May 31, 2016
KNIGHTS Launches Tomorrow!
May 30, 2016
KNIGHTS Approved for Release! (& Promo Art)
May 25, 2016
KNIGHTS Steam Achievements
May 18, 2016
KNIGHTS Store Page Is Nearly Finished!
May 17, 2016
KNIGHTS Steam Cards, Badges, Emoticons and Backgrounds
May 16, 2016
Little Room is now Available on GameJolt!
May 03, 2016
KNIGHTS is Greenlit!
Apr 30, 2016
Little Room Review - Softpedia
Apr 25, 2016
Little Room Is Free To Download on itch.io!
Apr 24, 2016
Little Room Is Finished
Apr 23, 2016
Little Room Is Close To Be Completed
Apr 16, 2016
Little Room Now In Development~
Apr 02, 2016
KNIGHTS is Available for Purchase at itch.io!
Mar 26, 2016
KNIGHTS Official Trailer Is Up!
Mar 21, 2016
Software Suggestion: Hawkynt's Image Resizer
Mar 20, 2016
KNIGHTS has officially been finished!
Mar 16, 2016
Development Experience: Unity WebGL
Mar 15, 2016
KNIGHTS Demo is now Available!
Mar 14, 2016
Little Room
Mar 13, 2016
Software Suggestion: Radical Image Optimization Tool
Mar 12, 2016
Let's Talk About: Random Seeding
Mar 09, 2016
KNIGHTS Official Website is Finished!
Mar 08, 2016
How KNIGHTS Started
Mar 07, 2016
KNIGHTS is on Greenlight!
Mar 07, 2016
KNIGHTS ~Complexity in Simplicity~
Mar 06, 2016
And so the Story Begins
Mar 04, 2016