KNIGHTS Greenlit

It took some time, but the big new finally arrived, KNIGHTS got Greenlit!

What does this mean? Well, it basically allows KNIGHTS to be sold worldwide on the biggest online retailer for PC games, Steam.

 

It truly has been quite the ride, but nothing feels better than seeing what has been accomplished so far.

 

All that there is left before it hits Steam, is for me to take care of all required paperwork, implement Steamworks to the game (achievements and cloud sync) and of course send test copies to guarantee a pleasant experience for those that decide to play.

 

The price? A mere $1 USD or your regional equivalent.

Regardless of how many copies it sells, it sure is amazing that what started as a time killer grew and allowed all this to happen.

 

Let us hope that this is the first of many titles to come!

Again, thank you very much for everyone that supported KNIGHTS, you will not be forgotten.

 

But as always,

Thank you very much for reading my blog.

Little Room Review - Softpedia


Yesterday, Little Room became available to download for free. Some downloads were expected, given it got front-paged to the “new” section in itch.io after it became available to public.

To my surprise, after a couple of hours I received an email I wasn’t actually expecting:


Little Room, one of your products, has been added to Softpedia’s database
of games and gaming tools. It is featured with a description text,
screenshots, download links and technical details on this page:
http://games.softpedia.com/get/Freeware-Games/Little-Room.shtml


At first I thought the one that sent the email simply uploaded the game to their website without my permission. But once I opened the link, wow was I wrong:


A few rooms to explore at will

 

Little Room is not your typical game, at least not from a gameplay point of view. It features mechanics that have been extinct ever since text-based adventure game were around, but it should be of little consequence in the grand scheme of things. In essence, this is a game that encourages you to dream and enjoy your life as much as possible.

It all begins in a room with a clock, a plant and a window. Not much is known about the main character, and it fact it would seem like she doesn’t know very much about herself either. Your goal is to look around the room and find a way to more forward, which is actually a recurring theme in the game. To do so, you have to type specific commands in the text box and wait for the results.


Little Room - Softpedia

This is but a fragment of the review, but as I kept reading I was amazed by how someone else described the little game I made.

I’m not going to lie, I was angry at the beginning for not asking for my permission from the start.

But my did they persuade me with their writing. Not only am I flattered, but I’m glad that someone got to enjoy Little Room.

There is actually no other reason for this post other than to showcase this fantastic review.

 

That being said, thank you to however wrote it or made it possible for such an article to be written.

And of course, thank you to you too, for your support, and for reading my blog 🙂

Little Room Banner

As said yesterday, Little Room is finally finished~

So it is time to happily announce it is now available to download for free at itch.io.

 

Little Room InstructionsAll you have to do is hit the “Download Now” button, and then you can download for the PC platform of your choice.

It will then appear like you have to pay, but that isn’t the case. You only have to press the “No thanks, just take me to downloads.” link.

Itch.io is home to several works done by many people for free, so this is why the website counts with a donation system. But that said, it isn’t a requirement to download anything.

 

Feel free to support any developer you find in the site. (Yours truly included of course~ :3)

 

As for instructions on how to play the game, well, I just hope it is intuitive enough for anyone to understand without me actually telling them.

 

I really hope people enjoy it as much as I did once I finished it.

If it looks a little rushed, it is because it was developed in a little over a week, so it had a deadline to meet. But I still believe it gets the message across despite the short length.

 

Regardless, once again, I hope you enjoy it.

And as always,

thank you for reading my blog 🙂